Social Contract 4: Who will be running the game if a Game Master (GM) is needed? Welcome back, once again! This week the topic is all about that very important job. The job that not everyone wants to do. The one that for some people is shrouded in mystery and veiled by a screen. Of […]
Category Archives: Dungeons and Dragons
SUPPORTING INCLUSIVITY IN GAMING
Last Thursday I received my advance PDF of Mind’s Eye Theatre Werewolf: The Apocalypse, this post was informed by some preliminary reading of that book which made me happy with some of what the writers addressed. The rest of this post will not exclusively be about By Night Studios, but I want to call them […]
SOCIAL CONTRACT PART 3: WHAT GAME WILL THE GROUP RUN?
Welcome back! Last weeks article! This week we finally cover the all-important question of what game the group will sit down and play. For me this mainly comes down to knowing the amount of player “buy-in” that each person is willing to give for the game. This buy-in will vary between each game. Some games require […]
SOCIAL CONTRACT PART 2: WHERE WILL THE GAME BE PLAYED AND WHO WILL HOST THE GAME?
Welcome back to part two of the ongoing discussion on the social contract that exists in starting up a new tabletop RPG game. Last week we discussed the means in how to help determine the length and frequency that a game group will meet. So let’s recap that very briefly and then build off of […]
SOCIAL CONTRACT
So you and your friends have decided to try out this “RPG” thing. Your groups want to give it a try and see what all the buzz is about. Before you go diving in, there are some steps that, as a group, you all must take into account. When deciding on a new game […]
ONE METHOD TO USE GAMING AS A FORM OF DIALOGUE
One of the goals of Reach-Out Roleplaying Games is to encourage cross-cultural dialogue using gaming as a venue. What exactly do I mean by that though? WHAT IS DIALOGUE? Dialogue is a method of semi-formal to formal discussion surrounding difficult topics. Dialogue is often facilitated by a neutral or semi-neutral party to help the participants […]
HOW PLAYING A HERO SAVED MY LIFE or HOW I WENT FROM LIVING IN MY CAR TO GRADUATE SCHOOL
I’m sure some people are going to think the title of this article is hyperbole, and in some way it is, because I have no idea where I would have gone without gaming. There is a strong possibility I’d have slipped into a serious depression and not be here today. In my teens I found […]
3 WAYS TO HELP CREATE AN INCLUSIVE GAMING SPACE AS A GAME MASTER OR STORYTELLER
What do I mean by an inclusive gaming space? An inclusive gaming space is one where your players feel comfortable being there, engaging in the game, and having fun. This doesn’t mean the characters your players are playing always have to be happy. Hell, if we are playing mature higher level deep roleplaying games we […]