Enter the Midnight World- Mental Health and Gaming

I remember the first time I was depressed. Not sad, not down, legitimately and medically depressed. It was one of the worst phases of my life, but so has every other episode of serious depression. What I don’t remember was the first manic episode. I don’t know if it was in high school or before […]

Darkness in WoD/RPGs/V5

*This started as a Facebook post and I realized it was too long for that. Hey, I appreciate folks that put well-reasoned opinions out there on the V5 preview, White Wolf in general, and the direction that Vampire is headed. I know that there are concerns, frustrations, and conflicting interpretations of the actions of the […]

World Building in 500ish Words: Genre

Welcome to the second installment of World Building in 500-ish words! This post will be looking at genre selection. A lot of people when designing their game worlds simply think “Oh yeah, it’s a fantasy world.” and promptly leave it at that. In reality, the genre, or collection of genres, of fantasy that you choose […]

Against the Darkness

Once upon a time, when the sun fell, we knew only darkness. We sat huddled against the cold in trees and caves imagining the hunters that sought us in the night. Every so often, often enough to justify our fears, they would come. When this happened we would lose someone, sometimes more than one someone. […]

Into the Vault: Torg: Roleplaying the Possibility Wars

From the Vault: Torg: Roleplaying the Possibility Wars This week we’ll be going off on a bit of a tangent. I will be highlighting one of my favorite RPG’s from “back in the day.” This idea struck me as I saw both Jack Benners  Savage Worlds article and Jim’s Deadlands articles.  With the multitude of […]

The Tradition of Magic in RPGs – Chainmail

No, don’t worry, there are no spoilers in this article, however, with the release of Doctor Strange it got me thinking about the ways that magic is portrayed in our hobby and what I like and don’t like about different magic systems. What makes a good magic system vs a bad magic system? Even more […]

Weather Engine – Worldbuilding 1

Previously we’ve spent some time together talking at a high level about being a godling in a technological universe.  Now let’s look at just being Gawd and creating your own world to run or play your game in.  The art of world creation isn’t easy or for the faint of heart.  Sure, any fella out […]