The Tradition of Magic in RPGs – AD&D

So now, after looking at Chainmail, we’ll take a look at 1st edition AD&D. Here, we see a departure from the simple and basic rules found in Chainmail and white box D&D. Here we see a detailed magic system with a more extensive spell list. 1st edition AD&D had a detailed and odd way of providing […]

The Tradition of Magic in RPGs – Chainmail

No, don’t worry, there are no spoilers in this article, however, with the release of Doctor Strange it got me thinking about the ways that magic is portrayed in our hobby and what I like and don’t like about different magic systems. What makes a good magic system vs a bad magic system? Even more […]

[Not] Welcoming Players to Our Table

We’ve all probably been at a game with that one player. You know the one. Usually a guy, but sometimes a lady, who is there because their significant other is there. They don’t get it. At best, they need somebody to hand them the right dice every time, at worst, they play some atrocity of […]

Weather Engine – Worldbuilding 1

Previously we’ve spent some time together talking at a high level about being a godling in a technological universe.  Now let’s look at just being Gawd and creating your own world to run or play your game in.  The art of world creation isn’t easy or for the faint of heart.  Sure, any fella out […]

Bluebeard’s Bride: An Interview with the Developers

I started role playing back in the mid 90’s when AD&D was struggling a little bit, but the World of Darkness was just hitting it’s boldest strides. It was an era where my local game store, in my relatively small hometown had 2 incredibly tall book displays just for role playing books. Shortly after I […]

DEADLINE EXPRESS – DEADLANDS ISSUE 2

Last time we spoke, we covered some of the general reasons Deadlands is such a marvelous game and setting.  Now we’re going to get down to the gritty specifics: a quick tutorial on how Deadlands works, and the things that set Deadlands apart.  Since we’re still waiting for the release of the 20th anniversary edition, […]

Trans Representation and the Changing Face of Werewolf

Trans Representation and the Changing Face of Werewolf by Lang Schmitt Early on in the new Werewolf: the Apocalypse BNS book we meet Verity Argyris.  Verity is a young Black Fury historian who’s working to record the oral histories of the Garou, and her observations are scattered throughout the book. After many pages of meeting […]

OFF LIMIT THEMES? SOCIAL CONTRACT – PART 5

Welcome back to the final installment of this series. If you have been reading each of these much thanks! The topic for this week would not be the last thing you discuss with your group , but will  be discussed multiple times during this whole process. So, the topic I want to cover in the final […]

SOCIAL JUSTICE BARD WANTED

Project Opportunity Conflict Resolution – Content Developer Reach-Out Roleplaying Games is looking for a team of people to help develop our products. We are specifically looking for individuals interested in role-playing games with diverse backgrounds willing to invest their time and talent in a project that will help integrate creative problem solving techniques and conflict […]

DEADLINE EXPRESS – DEADLANDS ISSUE 1

In 2001, I saw a book on the discounted shelf of my local game store, and stopped dead in my tracks.  There before me was the single best cover art I’d ever seen (true then, true now). An undead cowboy menaced viewers from the cover, one revolver held casually aloft, his coat draped open to […]