Guest Post from Tara Clapper of The Geek Initiative and Mythbuilders Few professionals emerge from high school, trade school, or college with the badassery required to act fully confident in their respective field. In any job, you grow as you learn – but you can enhance your confidence and other work-related skills through the magic […]
Tag Archives: WOD
Camp!? Guest Blog by THE Jason Hughes
I play in, and am a Storyteller for, the Underground Theater Vampire: the Masquerade LARP. For two years, I served as the Organizational Storyteller for the Camarilla, Anarch, Independent Alliance venue. During that time I ran a game that was heavy, dark, and brooding. Players were forced to make difficult choices at every turn and […]
Narrative Dissonance and Humanity in the World of Darkness
Who is the true underlying villain in the original “big five” games of the World of Darkness? I can’t really think of a more loaded question related to White Wolf’s flagship IP. At first glance, it seems as though every game has its own villain: Werewolf has the Wyrm; Mage has the Nephandi, and in some […]
Beast the Primordial: Subverting the Monomyth
One of the most persistent tropes in modern speculative fiction is the Hero’s Journey, or the Monomyth. The monomyth varies from telling to telling, and it can be found in a wide swath of modern media. The basic manifestation of the Hero’s Journey takes a protagonist from “normal life” into a fantastic setting where they […]
OFF LIMIT THEMES? SOCIAL CONTRACT – PART 5
Welcome back to the final installment of this series. If you have been reading each of these much thanks! The topic for this week would not be the last thing you discuss with your group , but will be discussed multiple times during this whole process. So, the topic I want to cover in the final […]
GUEST REVIEW MET WEREWOLF 2016
So a quick history: White Wolf published a LARP (Live Action Role Play) variant of their Old World of Darkness (oWoD) series in the early and mid-90s dubbed Mind’s Eye Theater (MET). By Night Studios (BNS) recently acquired the right to make new LARP materials from oWoD and have set out to create newly revamped […]
Let’s Talk about This Con Game Thing Part 3: The Challenges of Running Public Games
Part 1, Part 2 In my last article I discussed the difficulties of planning a con game that tackles difficult subject matter in a responsible way while creating a welcoming environment where everyone is comfortable voicing any concerns or boundaries they have related to the game. Ironically, of the two games I ran at Valor […]
HOW THE DARKNESS CAN LEAD US TO THE LIGHT
Preface to this article. I started this in the hours after I left The Grand Masquerade, and finished working on it after reading extensive responses in the community discussing our interview with White Wolf and the Keynote and Q&A at The Grand Masquerade. What is the value of darkness? Darkness teaches us to value the […]