I’m sure some people are going to think the title of this article is hyperbole, and in some way it is, because I have no idea where I would have gone without gaming. There is a strong possibility I’d have slipped into a serious depression and not be here today. In my teens I found […]
Author Archive: Josh
5 THINGS TO KNOW ABOUT HORROR IN MAGE: THE ASCENSION
Article Originally appeared here: High Level Games Games set in the World of Darkness were all designed as horror games. Mage though, Mage is a game that doesn’t immediately set off the horror music in your mind. Mage instead reads like a game of hope, of a search for Nirvana. Like the rest […]
WHAT IS THE PURPOSE OF KEEP ON THE HEATHLANDS?
The Keep, it’s blog, the various projects already with pages and other projects forthcoming are about creating a place for gamers to acknowledge gaming’s strengths, weaknesses, and identify opportunities for growth. That sounds pretty damn pretentious, but I’m going to go with it. Basically, I want to do some of what others are doing with […]
HOW TO MAKE GOBLINS MORE THAN CRAZY BADDIES
I’ve always liked Goblins. For some reason they were one of the races in Dungeons and Dragons which I always had a soft-spot. Perhaps it’s their small stature, I’m also short. Perhaps it was that they were always perceived as strange, hyper-active, or outside of the majority of societies in the main settings for D&D? […]
3 WAYS TO HELP CREATE AN INCLUSIVE GAMING SPACE AS A GAME MASTER OR STORYTELLER
What do I mean by an inclusive gaming space? An inclusive gaming space is one where your players feel comfortable being there, engaging in the game, and having fun. This doesn’t mean the characters your players are playing always have to be happy. Hell, if we are playing mature higher level deep roleplaying games we […]