*Trigger Warning: violence, and clowns Crack… slurp… slarhp… shoooweekk As I creeped down the hall, I couldn’t close my ears. The sounds surrounded me, like a bag thrown over my head. I had to step around the corner, I had to face this thing. Yet, the longer I waited the longer I felt like I […]
Category Archives: Conventions
WHO’s THE GM? SOCIAL CONTRACT 4
Social Contract 4: Who will be running the game if a Game Master (GM) is needed? Welcome back, once again! This week the topic is all about that very important job. The job that not everyone wants to do. The one that for some people is shrouded in mystery and veiled by a screen. Of […]
Let’s Talk about This Con Game Thing Part 3: The Challenges of Running Public Games
Part 1, Part 2 In my last article I discussed the difficulties of planning a con game that tackles difficult subject matter in a responsible way while creating a welcoming environment where everyone is comfortable voicing any concerns or boundaries they have related to the game. Ironically, of the two games I ran at Valor […]
LET’S TALK ABOUT THIS CON GAME THING PART 2 THE CHALLENGES OF PLANNING PUBLIC GAMES
Part 3, Part 1 In my last article on con games I talked about my experiences playing at Gen Con, and designing two con game modules with a focus on making them approachable to new players at Valor Con. I’ve talked a lot about the fun, exciting aspects of the con game format, but con […]