SUPPORTING INCLUSIVITY IN GAMING

Last Thursday I received my advance PDF of Mind’s Eye Theatre Werewolf: The Apocalypse, this post was informed by some preliminary reading of that book which made me happy with some of what the writers addressed. The rest of this post will not exclusively be about By Night Studios, but I want to call them […]

THE FUTURE OF DARKNESS: AN INTERVIEW WITH WHITE WOLF PUBLISHING

The staff at White Wolf were willing to do an interview with the staff of columnists here at Keep On The Heathlands. Some of the following questions reference discussions had at The 25th Anniversary Grand Masquerade event in New Orleans over the Labor Day Weekend. Videos to the Keynote and the Q&A are now available […]

Grand Masquerade – What ELSE To Do

Hey everyone!   Enjoying New Orleans and the Grand Masquerade? I know I am! However I do plan on leaving the hotel at some point this weekend, and I figure I would share some of my interesting finds as a first time visitor to the city. I have never been here before, so all of […]

IMPORTANCE OF LANGUAGE PT 2: PVP VS CVC

Generally when we are role-playing characters in conflict, we aren’t also having conflict with the players.     Notating the difference between the use of “Player versus Player” and “Character versus Character” is very important to maintain a healthy gaming relationship with those around you, especially those that your character comes into conflict with. These […]

LARP & THE SOCIAL DEFICIENCY

Despite the social, shared experience that is Live Action Role Playing, the social aspect sometimes falls short.   I started gaming as a late teenager, first in AIM chat rooms in a friend’s D&D campaign, then moving on to weekly tabletop games at a local store. Boy, was I awkward! That guy who raises his […]

PLAYING PAST THE NUMBERS II: OBSERVATION

How many of us have gotten in trouble with a friend, family member, or significant other for not noticing something? Whether it is dishes in the sink, a full trash can, or a new haircut – may the gods have mercy on you if you didn’t notice. LARPing is a game of make-believe, and the […]

5 THINGS TO KNOW ABOUT HORROR IN MAGE: THE ASCENSION

Article Originally appeared here: High Level Games     Games set in the World of Darkness were all designed as horror games. Mage though, Mage is a game that doesn’t immediately set off the horror music in your mind. Mage instead reads like a game of hope, of a search for Nirvana. Like the rest […]

PLAYING PAST THE NUMBERS: HOW TO IMPROVE YOUR ROLEPLAY WITHOUT MATH

Good news, everybody! You can, in fact, improve your role-play without having to spend precious XP. In most gaming systems, there’s an oft-ignored facet of our characters: Archetype. Sometimes it is a “prestige class”, or a caste, like Exalted, but there is always a bit of something that we usually just choose for mechanical benefit. […]