Social Contract 4: Who will be running the game if a Game Master (GM) is needed? Welcome back, once again! This week the topic is all about that very important job. The job that not everyone wants to do. The one that for some people is shrouded in mystery and veiled by a screen. Of […]
Category Archives: Social Contract
LET’S TALK ABOUT THIS CON GAME THING PART 2 THE CHALLENGES OF PLANNING PUBLIC GAMES
Part 3, Part 1 In my last article on con games I talked about my experiences playing at Gen Con, and designing two con game modules with a focus on making them approachable to new players at Valor Con. I’ve talked a lot about the fun, exciting aspects of the con game format, but con […]
SOCIAL CONTRACT PART 3: WHAT GAME WILL THE GROUP RUN?
Welcome back! Last weeks article! This week we finally cover the all-important question of what game the group will sit down and play. For me this mainly comes down to knowing the amount of player “buy-in” that each person is willing to give for the game. This buy-in will vary between each game. Some games require […]