GUEST REVIEW MET WEREWOLF 2016

So a quick history: White Wolf published a LARP (Live Action Role Play) variant of their Old World of Darkness (oWoD) series in the early and mid-90s dubbed Mind’s Eye Theater (MET). By Night Studios (BNS) recently acquired the right to make new LARP materials from oWoD and have set out to create newly revamped […]

THIS ONE IS ROOK: HOW GAMING HELPS ME EXPRESS MY IDENTITY

  The Neonates and Ancilla of Atlanta sat around sharing their life stories. Florence, the young Harpy turned to the Elder Nosferatu in the room.   “What about you?” Florence asked the Elder who was roosting in a chair across from the conversation.   “This one is Rook.” Said the Nosferatu. An awkward silence followed […]

THE FUTURE OF DARKNESS: AN INTERVIEW WITH WHITE WOLF PUBLISHING

The staff at White Wolf were willing to do an interview with the staff of columnists here at Keep On The Heathlands. Some of the following questions reference discussions had at The 25th Anniversary Grand Masquerade event in New Orleans over the Labor Day Weekend. Videos to the Keynote and the Q&A are now available […]

LARP & THE DISBELIEF DEFICIENCY

A first level witch was my first character in the Forever’s Destiny LARP, and the first character of any LARP I had made. Until then I had just attended the first few events, was playing monsters, trying to understand the ropes, and getting a feel for the atmosphere of gamers in the middle of the […]

ONE METHOD TO USE GAMING AS A FORM OF DIALOGUE

One of the goals of Reach-Out Roleplaying Games is to encourage cross-cultural dialogue using gaming as a venue. What exactly do I mean by that though? WHAT IS DIALOGUE? Dialogue is a method of semi-formal to formal discussion surrounding difficult topics. Dialogue is often facilitated by a neutral or semi-neutral party to help the participants […]

Grand Masquerade – What ELSE To Do

Hey everyone!   Enjoying New Orleans and the Grand Masquerade? I know I am! However I do plan on leaving the hotel at some point this weekend, and I figure I would share some of my interesting finds as a first time visitor to the city. I have never been here before, so all of […]

IMPORTANCE OF LANGUAGE PT 2: PVP VS CVC

Generally when we are role-playing characters in conflict, we aren’t also having conflict with the players.     Notating the difference between the use of “Player versus Player” and “Character versus Character” is very important to maintain a healthy gaming relationship with those around you, especially those that your character comes into conflict with. These […]

LARP & THE SOCIAL DEFICIENCY

Despite the social, shared experience that is Live Action Role Playing, the social aspect sometimes falls short.   I started gaming as a late teenager, first in AIM chat rooms in a friend’s D&D campaign, then moving on to weekly tabletop games at a local store. Boy, was I awkward! That guy who raises his […]