5 THINGS TO KNOW ABOUT HORROR IN MAGE: THE ASCENSION

Article Originally appeared here: High Level Games     Games set in the World of Darkness were all designed as horror games. Mage though, Mage is a game that doesn’t immediately set off the horror music in your mind. Mage instead reads like a game of hope, of a search for Nirvana. Like the rest […]

WHAT IS THE PURPOSE OF KEEP ON THE HEATHLANDS?

The Keep, it’s blog, the various projects already with pages and other projects forthcoming are about creating a place for gamers to acknowledge gaming’s strengths, weaknesses, and identify opportunities for growth. That sounds pretty damn pretentious, but I’m going to go with it. Basically, I want to do some of what others are doing with […]

HOW TO MAKE GOBLINS MORE THAN CRAZY BADDIES

I’ve always liked Goblins. For some reason they were one of the races in Dungeons and Dragons which I always had a soft-spot. Perhaps it’s their small stature, I’m also short. Perhaps it was that they were always perceived as strange, hyper-active, or outside of the majority of societies in the main settings for D&D? […]

Hello world!

This is going to become the front page for Keep on the Heathlands, a site dedicated to several gaming related projects developed by Josh Heath. Not much is going on yet, but there will be more coming soon.