There comes a time in any hobby where, if you spend enough time involved, you reach a point where you have to either accept that you have reached the pinnacle of what you want/are able to achieve, or to continuously strive forward for an elusive perfection (I’m looking at you, Toreador). This struggle for elusive […]
Author Archive: Georgia Moody
How Not To Be *That* Gamer: Five Easy Tips
Remember back in the mists of time when you were just learning to play a game, hunched over a table at your Friendly Local Game Store? Trying to absorb the reams of information your friend was pouring into your brain? When you didn’t know what a con save was, or a bluff check, or a […]
Know When To Say When – Is It Burnout or Bleed?
The misery of a year that is 2016 is drawing to a close, and as we all search the horizons of infinity for a glimmer of hope that 2017 will not takes its cues from its predecessor, it is a good time to take stock of our individual states of mind regarding our shared […]
IS THIS REAL LIFE? NO, IT’S JUST FANTASY – CHECK YOUR CRUSADES AT THE DOOR
*Note, all opinions are the opinions of their respective Authors and may not represent the opinion of the Editor or any other Author of Keep On the Heathlands. In the future, this note will append all articles. Many of us, I dare say even most of us, indulge in role-playing games as a cheap […]
PLAYING PAST THE NUMBERS II: OBSERVATION
How many of us have gotten in trouble with a friend, family member, or significant other for not noticing something? Whether it is dishes in the sink, a full trash can, or a new haircut – may the gods have mercy on you if you didn’t notice. LARPing is a game of make-believe, and the […]
PLAYING PAST THE NUMBERS: HOW TO IMPROVE YOUR ROLEPLAY WITHOUT MATH
Good news, everybody! You can, in fact, improve your role-play without having to spend precious XP. In most gaming systems, there’s an oft-ignored facet of our characters: Archetype. Sometimes it is a “prestige class”, or a caste, like Exalted, but there is always a bit of something that we usually just choose for mechanical benefit. […]